Weapon multipliers On this page, you will find the multipliers of a selection of the weapons you can use in Torn City. The multiplier and strength combined determine the damage you can do to your opponent (assuming he has no defence and/or armour).
Note: these figures are Estimates based on a number of fights. Actual damage also incorporates a random factor. It is therefore very well possible that the damage in your fight is lower (or higher) than would be expected based on these numbers. Much info supplied by: HCT [72335] Melee weapons Melee weapons do relatively little damage, but are the most accurate of the weapons available in Torn City. Also, they do not require ammunition. | Melee weapons | | Weapon | Multiplier | | Hammer | 0,01 | | Dagger | 0,08 | | Scimitar | 0,25 | | Chainsaw | 0,45 | | Kitchen Knife | 0.085 | | Samurai Sword | 0.75 | | Kodachi Swords | 0.95 | | Yasukuni Sword | 1.15 | Secondary Weapons These are the middle road. Doing more damage than melee and less than primary weapons. There accuracy is higher than that of primary weapons though (and less than melee). | Secondary Weapons | | Weapon | Multiplier | | Lorcin 380 | 0.02 | | Glock 18 | 0.05 | | Raven MP25 | 0.15 | | Ruger 22/45 | 0.15 | | Springfield 1911-A1> | 0.2 | | M-9 | 0.23 | | S&W Revolver | 0.3 | | USP | 0.35 | | S&W M29 | 0.4 | | Beretta 92FS | 0.4 | | P90 | 0.45 | | Five-Seven | 0.5 | | Magnum | 0.65 | | Dual 96G Berettas | 1.1 | | RPG | 2.3 |
Primary Weapons These are the big hitters of the game, doing the most damage of all types of weapons. However, their accuracy is a lot less, so you might be better of with a secondary. You may do less damage, but at least you manage to hit your opponent. | Primary Weapons | | Benelli M1 Tactical 12 Gauge | 0.22 | | Sawed-Off Shotgun | 0.25 | | MP5 Navy | 0.35 | | XM8 Rifle | 0.50 | | Bushmaster Carbon 15 Type 21s | 0.5 | | M4A1 Colt Carbine | 0.65 | | AK-47 | 0,65 | | Benelli M4 Super | 0.85 | | Sig 550 | 0.88 | | M16 A2 Rifle | 0.9 | | Steyr AUG | 0.99 | | Enfield SA-80 | 1.05 | | 9mm Uzi | 1.25 | | M249 Para LMG | 1.35 | | Minigun | 1.6 | | Jackhammer | 1.8 | | Anti Tank | 2.35 | Armour Armour helps you sustain more damage. Basically, when someone hits you, he can do armourmultiplier*your defense less damage than he otherwise would. | Armour | | Leather Vest | 0,02 | | Flak Jacket | 0,15 | | Kevlar Trenchcoat | 0,35 | | Bodyguard | 0,5 |
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