Faction upgrades and Organized Crimes Go here for more info about factions in Torn City Starting a faction Everybody can start a faction, provided you have enough money. Factions are not cheap, so before you make this investment, make sure you understand factions, their benefits and their hazards.
To start a faction, simply go to the city and click the "create a faction"-link in the South West Area. You are then taken to the creation screen. The cost of setting up a faction is dependent on the number of factions already in existence. The price is calculated by a simple formula: # of factions * $ 1000. This means that, with the current amount of factions in Torn City, you will have to pay amounts far over two million to start a faction with 5 men and 250 respect. Buying a faction With the high cost of factions comes a lively market in factions. Most people start their own faction by buying an old one. Very often, you will find it more cost effective. Yes, the price may be higher, but you usually get a number of upgrades and a higher respect for your money. Also, you often start with a number of members, saving you the difficulty of finding members. Upgrading your faction You can improve your faction with the following upgrades: | Faction Member Upgrades | | Upgrade | Cost | Benefit | | Barn | $300,000 | max. 10 members | | Small Warehouse | $700,000 | max. 15 members | | Large Warehouse | $3,000,000 | max. 20 members | | Hangar | $8,000,000 | max. 30 members | | Office Block | $30,000,000 | max. 50 members | | Underground Bunker | $70,000,000 | max. 75 members (unconfirmed) | | Abandoned theatre | $115,000,000 | max. 100 members (unconfirmed) | | Other upgrades | | Faction Forums | Free | The ability to use private faction forums | | Weapons Armoury | 100,000 | The ability to donate weapons to the faction, give them out or lend them out to your members | | Medical Armoury | 100 points | The ability to collect medical items and give them out to your members | | Drug Armoury | 100 points | The ability to distribute drugs to your members. | | Armour Armoury | 100 points | The ability to distribute armours to your members. | | Faction Laboratory | $200 Million | The ability to build a dirty bomb. | Using respect for upgrades Starting february 12th, respect can now be used to get extra upgrades. You can access these upgrades through your faction Staff Room --> Upgrades --> Specials. | Upgrade | Cost | Effect | | Chaining | 250 respect | +30 seconds chain interval | | Vigor | 150 respect | hospital time +3 minutes | | Steadfast | 1,000 respect | +1% gym gains | | Gallant | 500 respect | Nervebar +1 | | Enormity | 300 respect | Increases member crime skill | Please not that these are the data for level one of each upgrade. Cost may be exponential. More info would be appreciated. Performing Organized Crimes With your faction you can perform organized crimes. To succeed an organized crime (or OC) you must make sure you have the required number of members joining the crime. Other factors which contribute to the success or failure of an OC are: - Faction respect
- Individual members' crime experience
- luck...
You can organize the following Organised Crimes: | Crime | Members needed | Income (approximately) | Respect increase | Time needed to prepare | Blackmail
| 2 | $ 750 - $ 1000
| 1-3 | 24 hours | Abduction
| 2
| $2750- $ 5000
| 2-7 | 48 hours | Bomb Threat
| 3 | $7,500-$ 20,000 | 7-10 | 72 hours | | Planned Robbery | 5 | $...-$... | ...-... | 96 hours | | Rob a Money Train | 6 | $...-$... | ...-... | 120 hours | | Take over a cruise liner | 15 | $...-$... | ...-... | 144 hours | | Hijack a plane | 8 | $...-$... | ...-... | 168 hours | | Political Assassination | 4 | $...-$... | ...-... | 192 hours |
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